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Storm In A Teacup Full Crack [hacked]

Updated: Dec 8, 2020





















































About This Game Take Storm on a wonderful adventure in his magical teacup. Storm's brother Cloud has created an amazing dream-like world for you to explore! Solve puzzles, avoid pitfalls and beat the bad guys in this imaginative and unique platformer!Key Features:Wonderful, rich rewarding game-play with physics based puzzlesExplore and discover 50 magical levels5 Survival mode levels to compete againstCustomize in-game Storm character optionsRich, gorgeous, graphicsFull Joypad support 6d5b4406ea Title: Storm in a TeacupGenre: Casual, IndieDeveloper:Cobra MobilePublisher:Cobra MobileRelease Date: 19 Jan, 2012 Storm In A Teacup Full Crack [hacked] A fun 2D platformer that provides sufficient challenges to frustrate yet reward the player at the same time.The game is easy to play bar from one or two of the later levels that see a difficulty spike.Trying to achieve a perfect score on every level kept me coming back for more, yet it never felt like a chore; more like a fun way to further enjoy the game.. Storm in a Teacup is a nice little platformer with puzzle elements; the levels are short enough to play on coffee breaks, and there's a nice amount of variation in backgrounds, game elements, and throwbacks to classic games like Space Invaders. It runs on a 2D physics engine meaning there's a lot of things bouncing and swinging off of each other; this gets especially interesting in the bonus levels that can turn sideways and upside down. Once you've completed each level, you can try to do it again finding a hidden object and without dying, to get extra rewards (well, achievements).The downside is that there's only one song in the game, which may get repetitive after awhile. There's no story to speak of, and not a lot of replay value. Still, the game is well worth a shot.. Whimsy! If you're looking to add some whimsy to your life, this is a great choice. If not, this probably won't be your cup of tea (haha). The gameplay is very simple - you're a dude who floats around in a magic teacup collecting sugar cubes and stickers and avoiding obstacles. Obstacles include lava, angry clouds, pits and various pointy things which cause instant death. What I think makes SIT special is that there is a meter that controls your ability to jump\/float that rapidly depletes when you press jump but immediately starts to fill when you release it. This means that you can do a variety of midair maneuvers such as changing directions and jumping higher than you would expect. You can customize your little dude with stickers you collect (mostly just color choices, but boy, do I enjoy the different colors of magic teacup trails). There are a few different game modes. Story mode is 40 levels with no unifying theme per cluster of levels and no appreciable increase in difficulty. Some levels sprinkled in are randomly a little more difficult, but nothing frustratingly so. There is some variety as far as grassy level, boat level, underground level but like I said, there seems to be no rhyme or reason to level order. A few levels add wind obstacles or little shooting mini games and I guess this is called story mode because there are a few pictures at the very beginning and there is a quasi boss battle at the end. The 10 bonus levels add a cool new element - blocks that allow you to rotate the level. Survival mode consists of 5 levels of collecting sugar for two minutes while avoiding obstacles. You get an achievement for collecting 30 sugars in each, but I collected 50 in each in only a few tries. Challenge mode is 5 reworked levels that you have already played that have more obstacles thrown in to make them more of a challenge. Tips & Tricks - So this is the first Steam game that I have unlocked all the achievements on. They are pretty straightforward except for 3. I got the no jump achievement on level 21. (It isn't possible on many of the levels because you cannot reach the goal without jumping unless there are wind boosts on that level). I got the no sugar achievement on level 12. (Again this is not possible on every level because the sugar cubes are often between you and the goal). Lastly, I was stumped at first as to how to get the achievement for perfecting the credits level because the credits did not roll after completing story mode or after completing the bonus levels, although there was a congratulations screen after each. To play the credit level, pick Cobra from the main menu and then click on credits. (Weird).Bottom line - Whimsy! Fun, not overly challenging but decent challenge if you are going for all the achievements which requires perfects on the levels. A nice little diversion. If you're looking for something low stress and sugar-coated, I definitely recommend this. I picked this up during the summer sale for $0.74, so just keep an eye out during the upcoming fall and winter sales if you are interested.. The game is fun and challenging without being frustrating. I recommend it. There is nothing that I disliked.. Very cute made and fun to play. The only sad thing is, is that its short.. This is a good platformer, balanced difficulty and good mechanics. If you like mobile games, but wish they were less mobile, then this game is for you, I guess.. Casual version of Super Meat Boy.A short game (3~4 hours for 100% completion) with precision platforming in a casual style. The player character does not jump, instead it floats like a jetpack.. This game is a perfect game for kids. I played this with my 4 year old and my 8 year old and they loved it. It can be tough at times, but most of this game is forgiving. It's a typical platforming game with a cool floating\/soaring gimmick attached to it. It takes a bit to get used to, but once you get the hang of it the game itself is pretty simple. The graphics aren't anything to really brag about, but they fit the gameplay. Overall, a great game to play with your kids. If you are an adult, you might lose interest from its simplicity. Even the achievements are simple.. Very cute puzzle platform game, if you're into that sort of thing you should check this game out.The controls are simple, jump up and move sideways. You collect keys to open 'doors' and interact with items in the levels to achieve the goal of reaching the end of the level.It's a simple game with a few obsticles which take a big more thinking and precise jumps to figure out, but nothing as intense as super meat boy. It took me about 5 hours to perfect the game.

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