About This Software Bringing a full kit of drums to the masses with HTC Vive VR! Practice your drum skills in your house without waking the neighbors. A fun and useful simulation in a tranquil garage on the beach. Rock out to your own music or start a band with friends because you now have a drum kit!*Beautiful Unreal 4 graphics*Full drum kit with sampled sounds *motion control based drumming with accurate hit detection+Alot cheaper than a real garage and drum kit 1075eedd30 Title: Garage Drummer VRGenre: Audio Production, Early AccessDeveloper:Blazing Tree StudioPublisher:Blazing Tree StudioRelease Date: 21 Jun, 2016 Download Garage Drummer VR .exe thnks for the world most expensive home with drum set... :)Very good for a E.A. reaction time is wonderful no input lagBesides i want to use my racing pedal for this drum please make some custom settings for extra gear for hihats and kicks..We also need guitars for my friends.... =P. Drummer here. So far every attempt at providing a drumming experience in VR has been a miserable failure, and this is no exception. There are some serious issues that may not be surmountable. Foot pedals are essential; without feet you can't do much but play the bongos. Precision collision detection is essential - when a stick pixel lightly brushes a cymbal pixel there has to be a reaction, otherwise all sense of presence, interaction and tactility disappears. Velocity and weight must be accounted for, and not just one or two 'settings', but a full range of dynamic force detection that alters not just volume but also the tone and timbre of the instrument struck. Similarly, the different parts of each instrument must make different sounds; hitting the rim of the cymbal and the bell should sound recognizably different.But perhaps most important of all, and the point which makes me doubt the ability of VR to ever simulate drums well, the sticks need to bounce off a reactive surface. Without a surface to work off, most of the technique of drumming is gone - no dragging, no rapid percussion, no way to develop fluid rhythm. Not to mention the strain that constantly arresting your hand movement and drawing it back up (non-drummers might not realize that much of the energy of drumming comes from the force of gravity+rebound); long-term this is a recipe for wrist ligament damage. TLDR: VR drumming is like playing basketball without a floor. great idea an potencial space to develop even further. Enjoyable as is, especially on ultra settings with the garage door opened, but has potential to be much more. I love where it's going. I do hope that the developer focuses on musical dynamics before anything else.. So much fun! Always wanted a drum set and this is an amazingly affordable starting point. I can easily put on some music streaming and drum till my arms go out. One complaint though, why does the game launch with the drums facing away from the "front" direction? For people who have less than perfect room tracking this can be quite a pain in the\u2665\u2665\u2665\u2665\u2665 An option to move\/rotate the set will be very handy!. Early Access Review:The idea is nice, groundwork is there.Pros - Offers chance to play DrumsCons - Can't play drums.Game, in current form, crashes a lot. Subtle movements (and you can see the sticks doing it, showing the system's doing it), aren't reacted to by the drums well. Also, the interface (switch on wall, for example) seems almost un-interactable. Interface needs work.. nooooooo. nothing detects correctly, theres no oculus support at all (i know thats not advertised). it sounds alright, when you can manage to hit something. if you do what a normal drummer would do and rest the stick on the snare after each hit, the sound just loops at a hundred miles an hour. i really really wanna see a good musical game in vr other than beat saber.. Initial review from someone who can hold a beat. Garage Drummer VR shows incredible promise even in this early, unpolished version. It's a virtual drumkit! Wanted one of these since I first bought a Vive and it costs less than a meal at Taco Bell.After about 15 minutes of playing around I was able to work out a good, steady beat and even a bit of fill. I never thought it would be so intuitive after such a short time.The cons:- Text is terribly aliased, unreadable in any of the graphic options.- The menu selection is fidgety. Clicked on the garage door opener half a dozen times before anything happened. Same for graphics selection.- I know there's a snare rim hit but I can't hit it accurately.- No spatial audio. Everything sounds mono.What I'd like to see in future updates:- Metronome adjustment- Deperately needs a loop recorder\/player so I can build on basic beats. Loop recorder should have adjustable beat time.- A way to move, add drums to the set- A way to adjust the room around the player like Pool Nation does. Frankly this should be a part of every VR experience from now on. It's that good.- Programmable, importable drum sounds\/effects.- Love the top\/bottom hit on the cymbals, reproduces a great roll effect with one hand. Want to see that on drums too.- Reprogrammable buttons, PLEASE!. i really enjoyed this,its simple and could use some play along beats like a guitar hero, but i actually found myself rocking out! we should support this dev,
Download Garage Drummer VR .exe
Updated: Dec 8, 2020
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